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Re: Star Wars: Republic Commando (Score: 0)
by Anonymous on Monday, March 21 @ 20:19:55 EST
Correct! Maps are very small - which denotes lousy programming & memory management. But there's worse: there are some parts of the game where enemies RE-SPAWN endlessly - that's maybe one the worst things (altogether with small maps) that can befall an FPS. Whenever u kill 'em new ones jus' keep coming back - BULLCRAP - we're in 2005 and there are FPS games that still use such primitive methods?! Respawing, just to give us the illusion that there's some worthwhile action when in fact the developpers are just trying to mask their lack of imagination lol. Man I'm glad I just copied it and didn't buy it. I'l finish it though just to see how it ends......

You're right though - loading times are quite short. But then again that's no achievement because the maps are so small ^^

And yeah suislide wuz right: guns in this game are more like pussy farts - utter pink gayness like 100+ shots jus' to kill a bot, wtf. The bunch of fags that make up the new Lucasarts team might as well have gone all the way and made the players' suits pink as well. Fags. At least graphics and sounds aint too bad but it sure aint enough to save a game -


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