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Re: Pariah (Score: 1) by Suislide on Tuesday, May 17 @ 17:44:57 EDT
its because IT DOESNT USE ANY LIGHTMAPS.... the shadows in the game are so taxing on hardware. Do you know what a lightmap is? Its A pre-defined and pre-rendered shadow... Far Cry/HL2 use these outdoors thats why they can render such huge ass environments. Doom3 doesnt have a single one... every shadow in the game is dynamic and thats why they cant have huge outdoors... look at the quake 4 video much larger and brighter outdoor scenes then in doom3 probably because hardware has advanced for them to do that
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